Town: Fìkh Mìl Khizziijĭ

Fìkh Mìl Khizziijĭ

Fìkh Mìl Khizziijĭ
Example Constructi architecture.
StateFederation of Alveria
ProvenceDewlǐq District
Sub ProvenceAhalora Parish
RegionHǔv Ca̋y Woods
Founded1192
Community LeaderAdministrator Litofera Trgë
Area4 km2 (1 mi2)
Average Yearly Temp33°C (91°F)
Average Elevation10400 m (-8828 ft)
Average Yearly Precipitation228 cm/y (89 in/y)
Population1145
Population Density286 people per km2 (1145 people per mi2)
Town AuraInvocation
Naming
Native nameFìkh Mìl Khizziijĭ
Pronunciation/mɨl/ /xizˈziiʤ/
Direct Translation[right (direction)] [hate]
Translation[Not Yet Translated]

Fìkh Mìl Khizziijĭ (/mɨl/ /xizˈziiʤ/ [right (direction)] [hate]) is a subtropical Town located in Ahalora Parish, Dewlǐq District, within the Federation of Alveria.

The name Fìkh Mìl Khizziijĭ is derived from the Constructi language, as Fìkh Mìl Khizziijĭ was founded by Olwenda Shonke, who was culturaly Constructi.

Climate

Fìkh Mìl Khizziijĭ has a yearly average temperature of 33°C (91°F), with its average temperature during the summer being a blistering 38°C (100°F) and its average temperature during the winter being a warm 29°C (84°F). Fìkh Mìl Khizziijĭ receives an average of 228 cm/y (89 in/y) of precipitation, most of which comes in the form of rain during the summer. Fìkh Mìl Khizziijĭ covers an area of nearly 4 km2 (1 mi2), and an average elevation of 10400 m (-8828 ft) above sea level.

Overview

Fìkh Mìl Khizziijĭ was founded durring the late 13th century in fall of the year 1192, by Olwenda Shonke. The establishment of the new community went well, though many minor issues had to be solved as time went on. This was enough to delay construction and push back the formal opening ceramony, leading to some embarisment for Olwenda Shonke.

Fìkh Mìl Khizziijĭ was built using the conventions of Constructi durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Fìkh Mìl Khizziijĭ is no diffrent. The town's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Fìkh Mìl Khizziijĭ is buildings are speckled and packed arround premissive packed earth streets with seemingly no patern to them. It appears as if the town's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a town. The town has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Fìkh Mìl Khizziijĭ's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. Fìkh Mìl Khizziijĭ's monster and outlaw focused fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Fìkh Mìl Khizziijĭ is a bustling hive of activity. Everyone moves at nothing short of a jog, each convocation is a mile a minute, and there’s dedicated lanes for riding through town in the center of each street. The locals all appear to be not merely occupied, but in a true hurry for everything from drinking a pint of ale to their daily work.

Civic Infrastructure

Fìkh Mìl Khizziijĭ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Fìkh Mìl Khizziijĭ.

Fìkh Mìl Khizziijĭ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Fìkh Mìl Khizziijĭ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Fìkh Mìl Khizziijĭ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Fìkh Mìl Khizziijĭ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fìkh Mìl Khizziijĭ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Fìkh Mìl Khizziijĭ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Fìkh Mìl Khizziijĭ's public wards, blessings, and other arcane systems.

Fìkh Mìl Khizziijĭ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Fìkh Mìl Khizziijĭ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Fìkh Mìl Khizziijĭ's chapel was built using a different architectural style from the rest of the town. The style used is characterized by vertical proportions, pointed arches, external buttressing, and asymmetry in the general shape of its buildings. The decorative features of the style were key, consisting of large arched windows, pointed arches, vaulted ceilings, flying buttresses, and sculptures integrated into the structure itself. Occasionally, for very important buildings, an array of sculptures or one colossal sculpture might replace the entirety of the entrance to said building.

In Fìkh Mìl Khizziijĭ snow is warm to the touch and does not melt within city limits. Also it only happens during summer.

The Shredskin near Fìkh Mìl Khizziijĭ are known to be more aggressive than normal.

Fìkh Mìl Khizziijĭ's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves line dance to channel Invocation energies of tier 1 via recitation of scripture.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 4648 m2
    • Cattle and Similar Creatures: 286
    • Poultry: 3435
    • Swine: 229
    • Sheep: 11
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 114

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 3
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 3
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 2
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 5
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 2
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 2
  • Potion Sellers: 1
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 7
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 3
  • Nursery Maids: 2
  • Pastrycooks: 3
  • Restaurateur: 4
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Leech Collectors: 2
  • Millers: 2
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 10
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 3
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 5
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

353 of Fìkh Mìl Khizziijĭ's population work within a Foundational Occupation.

712 of Fìkh Mìl Khizziijĭ's population do not work in a formal occupation, but do contribute to the local economy. 80 (7%) are noncontributers.

Points of Interest

Due to a magical anomaly, Fìkh Mìl Khizziijĭ is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

The the a suit of Chain mail armor of Elven High Magic, an a suit of Chain mail armor imbued with potent amounts of Elven High Magic energies was created in Fìkh Mìl Khizziijĭ by in time immemorial, reportedly some time during the early 2nd century.

History